nw::CombatModeFuncs

struct CombatModeFuncs

Public Members

FunctionPtr<ModifierResult(CombatMode, ModifierType, const Creature*)> modifier
FunctionPtr<bool(CombatMode, const Creature*)> can_use
FunctionPtr<void(CombatMode, Creature*)> apply
FunctionPtr<void(CombatMode, Creature*)> remove